SCHLECKY SILBERSTEIN

DIRECTOR & GENERATIVE ARTIST

I’m a show runner, ad man, author, game designer, multi-award-winning filmmaker and creative director—always driven by curiosity and a desire to merge technology and creativity. In my Berlin studio, my team and I are building AI-assisted production solutions for tomorrow’s storytelling.

AI SELLS

AI ADS

As a trained advertising conceptualist, I integrate my experience into my AI commercials—only now, without budget restrictions. Unlike traditional filmmaking, every single element—from scenes and acting to music and voice-over—can be changed or replaced within a day.

BEST OF ALL WORLDS

AI COMEDY

I’m constantly working on an ai assisted comedy show to merge real acting, motion transfer, traditional VFX and AI. In a very near future this will be the go to approach for maximum production value at minimum costs. 

ONE STOP SHOP

SERVICE

My services cover all aspects of the creative process: Writing, directing, development, B-roll, VFX, object replacement, and AI re-voicing. Whenever you need a last minute emergency solution for anything postproduction-related, 9 times out of 10 i can step in with a production ready solution—just ask.

PROFESSIONAL WORK

CREATIVE DIRECTION

I transitioned into TV entertainment early in my career, but at heart I’ve always remained an advertising guy. Between 2006 and 2015, I worked on campaigns for Scholz & Friends Berlin and Jung von Matt Spree, and I’m always in the mood for some good old advertising. 

ENTERTAINMENT 

COMEDY WRITING

Between 2015 and 2025, I wrote, performed in, and produced almost 1,000 sketches, shorts, and features for my political comedy show, Browser Ballett, created for ARD and ZDF. Here are some of my personal favourites. Non-german speakers hit captions.

VIBE CODING

CREATIVE APPS

My multi-angle app generates four different shots of the same scene with a single click. It’s become a handy tool for automating repetitive creative tasks, and thanks to its node-based architecture, I can easily add or remove functionality.

PUSH THE BUTTON

GAME DEVELOPMENT

My 2017 game Bundesfighter 2 Turbo was the first political fighting game. Unfortunately it had to be withdrawn due to legal conflicts but creating this game was the most exciting creative work i have done until this day.

SCHLECKY@STEINBERGERSILBERSTEIN.COM

CHRISTIAN BRANDES

PAPPELALLEE 5A

10437 BERLIN